Turning a ZBrush concept sculpt into a polished illustration workshop 

DAY 3: Calling our concept 'final' and avoiding rookie mistakes

 

For this third day of the workshop I provided all the render passes that I generated after the lesson on DAY 2. You can download the passes from the button below but I'll encourage you to try your own so that you get use to what sort of passes work for your compositing process ;)

Download the assets and reference for DAY 3

Share your progress with the hashtag #zbrushrobotworkshop on social media ;)

Lesson 1

Watch the recap

Lesson 2

Watch the recap